Labyrinth: The War on Terror, 2001 – ?

Labyrinth: The War on Terror, 2001 - ?

Out of stock
€69.95
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2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.

In the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000. Bin Ladin’s al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet “Bear Trap” of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes — this time within the US Homeland — that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.

Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMT’s highly popular Twilight Struggle, Labyrinth portrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.

--description from publisher

General

Number of players: 1-2
Duration: 180 min.
Age: 12+
Language: English

Kind of game

Type/Theme: Modern Warfare, Political, Wargame
Mechanism: Action Points, Action/Event, Area Majority / Influence, Campaign / Battle Card Driven, Command Cards, Dice Rolling, Events, Hand Management, Point to Point Movement, Scenario / Mission / Campaign Game, Simulation, Solo / Solitaire Game, Stat Check Resolution, Sudden Death Ending, Tug of War, Variable Player Powers

Creators

Designer: Volko Ruhnke
Taal
English
Theme
Arabian, Wargame, Modern Warfare, Political
Age
12+
Playtime
90+ min.
Game Mechanics
Variable Player Powers, Simulation, Point to Point Movement, Hand Management, Dice Rolling, Campaign / Battle Card Driven, Area Control / Area Influence, Action Point Allowance System
Number of players
1, 2
GMT1012-16
817054010011
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