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Festival is a board game that recreates the movements between stages that happen at music festivals.

Players will control groups of people, represented by polyominoes, who will enter the concert venue or move according to their interests, they may want to go to one of the four stages, buy some food or drink or buy a t-shirt of their favorite group.

The game is played in rounds, starting with the player who has the Start of a Round marker. Players’ turns go in clockwise order until a round is completed. In your turn, you must place one of your Audience tokens or move one of your tokens already on the board.

At the end of each round, solve the farthest Festival card from the deck by placing the markers from the Scoring board in the corresponding order. That is, from the first position (the player with the highest majority) to the last one with the card symbol (the player with the lowest majority) . In case of a tie, follow the turn order to assign the positions.
Each player gains the bonus indicated on their space. The first player will get 4 points and the last one will get the solved Festival card. If there are more players, the second
player will get 2 points and the third 1 point.

You can also score points for objective cards (there are 3 always face up next to the board.) And for pairs of card with different signs (horny hand or microphone)

If, at the end of a round, there are no more Festival cards or Permanent Objective cards available, the game ends.

—description from the publisher


Number of players: 2-4
Duration: 15 min.
Age: 8+
Language: English, German, French

Kind of game

Type/Theme: Music
Mechanism: Area Movement, Pattern Building, Pattern Movement, Set Collection, Tile Placement


Designer: Eloi Pujadas
English, German, French
15-30 min.
Game Mechanics
Area Movement, Pattern Building, Set Collection, Tile Placement
Number of players
2, 3, 4
6 Items
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