Gaia Project
Gaia Project
Gaia Project
Gaia Project

Gaia Project

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Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher


Aantal spelers: 1-4
Speelduur: 60 min.
Leeftijd: 12+
Jaar van uitgave: 2017
Taal: Nederlands

Soort spel

Type/Thema: Civilization, Economic, Science Fiction, Space Exploration, Territory Building
Mechanisme: Area Control / Area Influence, Modular Board, Route/Network Building, Variable Player Powers


Ontwerper: Jens Drögemüller, Helge Ostertag
Civilization, Science Fiction , Territory Building , Economie, Space Exploration
15+, 17+, 19+, 12+, 21+, 14+, 16+, 18+, 20+, 13+
vanaf 90 min.
Modular Board, Variable Player Powers, Area Control / Area Influence, Route/Network Building
Aantal spelers
2, 4, 1, 3
1 Item
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