Whitehall Mystery

Whitehall Mystery

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October 1888: During the construction of the Metropolitan Police headquarters near Whitehall, which would later be known as Scotland Yard, the remains of a body were found. In September, a severed arm had already been discovered in the muddy shore of the River Thames.

There is another murderer roaming the streets of London in Whitehall, amusing himself by spreading the pieces of a poor woman around Whitehall, like some kind of macabre treasure hunt. The identity of this monster and his unfortunate victim are a mystery, the Whitehall Mystery.

Algemeen

Aantal spelers: 2-4
Speelduur: 45 min.
Leeftijd: 13+
Taal: Engels

Soort spel

Type/Thema: Bluffing, Deduction, Memory, Murder/Mystery, Post-Napoleonic
Mechanisme: Hidden Movement, Point to Point Movement, Secret Unit Deployment, Team-Based Game

Makers

Ontwerper: Gabriele Mari, Gianluca Santopietro

Taal
Engels
Thema
Bluffen, Post-Napoleonic, Murder/Mystery , Geheugen, Deductie
Leeftijd
13+
Speelduur
31-60 min.
Spelmechanisme
Secret Unit Deployment, Point to Point Movement, Partnerships
Aantal spelers
3, 2, 4
GU452
8058773206756
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