SeaFall

SeaFall

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€62.00
VAT included

 

SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world.

In SeaFall, the world is starting to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. As in Risk Legacy and Pandemic Legacy, co-designed by Rob Daviau, SeaFall evolves as the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world.

Due to the complexity of rules interactions in this game, the community (primarily Becq) has created a FAQ called The Captain's Log.

General

Number of players: 3-5
Duration: 120 min.
Age: 14+
Language: English

Kind of game

Type/Theme: Civilization, Exploration, Nautical
Mechanism: Campaign / Battle Card Driven, Grid Movement, Hand Management, Legacy Game, Trading, Variable Player Powers

Creators

Designer: Rob Daviau
Taal
English
Theme
Civilization, Exploration, Nautical
Age
14+
Playtime
90+ min.
Game Mechanics
Campaign / Battle Card Driven, Grid Movement, Hand Management, Time Track, Trading, Variable Player Powers
Number of players
3, 4, 5
PHG13000
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