Ctrl

Ctrl

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In Ctrl, players try to dominate a cube by crawling over it with their colored bricks, preferably covering other players' bricks along the way.

In more detail, you start with a 3×3×3 cube that has one block of each player color stuck into one of the cube's holes. (In a two-player game, each player controls two colors, but at the start of play they secretly choose one of those colors to be their scoring color, with the other color serving only as a blocking mechanism.) Each player has a matching colored flag that sticks out of their block.

On a turn, a player removes their flag from its current location, adds one cube of their color to the side of any of their blocks (where such a move can be made), then they "grow" their color by adding two blocks in a straight line from the block they just added, crawling around corners and covering other players' blocks if needed. To end your turn, plant your flag in one of your final blocks, ideally blocking where someone else might like to play while also preserving future ground in which you can play.

Once all the blocks have been placed, you calculate your score by looking at the structure from all four surrounding sides, as well as from the top, and counting each unblocked square of your color that is visible. Thus, if you plant a block high up on the cube, you can possibly score 5 points for it since it would be seen from all sides and the top. Climb high, and block others from blocking you!

Algemeen

Aantal spelers: 2-4
Speelduur: 20 min.
Leeftijd: 7+
Taal: Engels

Soort spel

Type/Thema: Abstract Strategy
Mechanisme: Area Majority / Influence, King of the Hill, Pieces as Map, Three Dimensional Movement

Makers

Ontwerper: Julio E. Nazario
Taal
Engels
Thema
Abstracte strategie
Leeftijd
7+
Speelduur
16-30 min.
Spelmechanisme
Area Control / Area Influence
Aantal spelers
2, 3, 4
PAN202007
1 Item
854382007597
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