Rettet den Marchenschatz

Rettet den Marchenschatz

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€ 20,00
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Story: An evil king has burned all fairy tale books. Only one is left, and its sheets have been shredded and scattered in an enchanted garden. Now the players must hurry and find the matching pieces, and leave the garden with them, before the king returns.

Play: At any time, three book tiles are visible, the others are hidden below garden tiles. The player in turn may move up to two garden tiles (or rows of tiles). If there are two matching fairy tale pages visible after this move, he can collect this tale. If he doesn't find a match, the king moves one step. In addition, the player can move his pawn to an adjacent garden tile, or out of the garden if at the gate (but in this case, he can't collect any more tales).

Goal: The players must find as many tales as possible (preferably all), and leave the garden. If the king finishes his track, and there are still players left in the garden, all players lose.

Algemeen

Aantal spelers: 2-4
Speelduur: 20 min.
Leeftijd: 5+

Soort spel

Type/Thema: Children's Game, Fantasy, Memory, Puzzle
Mechanisme: Cooperative Game, Grid Movement, Memory, Modular Board, Set Collection

Makers

Ontwerper: Kai Haferkamp
Thema
Fantasy, Geheugen, Puzzle , Children's Game
Leeftijd
5+
Speelduur
16-30 min.
Spelmechanisme
Co-operative Play, Grid Movement, Memory, Modular Board, Set Collection
Aantal spelers
2, 3, 4
PEG-66011G
1 Item
Nieuw
4250231709470
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