Crimopolis Deluxe

Crimopolis

Out of stock
€64.95
VAT included


 

Set in 1926, you are an unsuccessful gangster in a petty town. Tired of doing small jobs that only earn stress and scars, you dream of putting the hype on big time. The rumble on the street is the big guys in the big cities are pulling the big dough, and you want to be the most prestigious of them all.

Crimopolis is a fast-paced strategy board game about bean-shooters, chippies, and sugar in a city where nothing counts but underground influence. Recruit criminals, explore the city, execute illicit jobs, ambush others, and take over their assets. Grow your skills and abilities, so you can counteract when reporters and enemies get in the way.

Players explore a city area by moving gangsters further and further away from their headquarters. Tiles feature streets and city blocks with parks, banks, graveyards, churches, lakes, etc. Players assemble gangsters and execute jobs. The trickier the job the more prestige they earn. Taking over other players' assets also gains prestige as well as end game contributions such as city influence, body count, and hidden skills. The player with the most prestige wins.

Crimopolis is a mixture of a Eurogame featuring strategy with multiple winning paths and downplaying luck, and an Amerigame allowing for an immersive 1920s gangster theme with direct player conflict and highly intuitive rules. The game length can be freely adjusted: shorter games increase luck, longer games deepen gameplays. The recommended game length balances both and allows for family game nights with players of different ages.

Crimopolis was awarded Best Physical Game of 2020 by NZ Games Festival.

—description from the publisher

General

Number of players: 2-5
Duration: 30 min.
Age: 12+
Language: English

Kind of game

Type/Theme: City Building, Exploration, Mafia, Territory Building
Mechanism: Action Points, Area Majority / Influence, Area Movement, End Game Bonuses, Modular Board, Open Drafting, Take That, Tile Placement, Worker Placement

Creators

Designer: Sven Obermaier
Taal
English
Theme
City Building, Territory Building , Mafia, Exploration
Age
12+
Playtime
90+ min.
Game Mechanics
Worker Placement, Tile Placement, Take That, Modular Board, Card Drafting, Area Movement, Area Control / Area Influence, Action Point Allowance System
Number of players
4, 3, 2, 5
CSZ01000
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