Mosaic: A Story of Civilization

Mosaic: A Story of Civilization

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€89.50

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Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon.

Mosaic is an action selection game. On your turn, you will perform one of seven actions and acquire components.

Acquiring Components is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more Civilization Components, you may be able to claim a ‘Golden Age’ of that type.

As the game goes on and your Civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your Civilization will score for each region that you dominate with your cities and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, and golden ages, and for all of your cards that score for your unique Civilization Components.

-description from publisher

Please note that the solo rules are only included in the Kickstarter edition, not in the retail version.

General

Number of players: 2-6
Duration: 120 min.
Age: 12+
Language: English

Kind of game

Type/Theme: Civilization
Mechanism: Action Queue, Area Majority / Influence, End Game Bonuses, Hand Management, Open Drafting, Set Collection, Tags, Variable Player Powers, Variable Set-up

Creators

Designer: Glenn Drover
Taal
English
Theme
Civilization
Age
12+
Playtime
90+ min.
Game Mechanics
Hand Management, Set Collection, Variable Player Powers, Card Drafting, Area Control / Area Influence, Action / Movement Programming
Number of players
5, 4, 3, 2, 1, 6
UNI51150
852068008265
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