Heroes & Tricks

Heroes & Tricks

Last items in stock
€22.00
VAT included

 

No matter race, creed, gender, or empire – each child of Gamedor is born with an affinity to one of The Four Suits: Card, Meeple, Die, or Token. In Love and War these suits are absolutely meaningless, but in Game, well, they mean everything. A true leader uses their cards, and any means necessary, to gain the favor of other heroes of the land. Can you best the other Lords of Gamedor and build the biggest party of Heroes?

The objective of Heroes and Tricks is to be the Player to win the most tricks (thereby having the most Heroes) in the game. Each Trick is led by a Hero card that defines the target suit and color, dramatically changing the play dynamic of typical trick-taking games. Players then play into the trick, but only see the last played card and need to use deduction, item play, and hand management to win the most tricks.

Heroes and Tricks is played without a game surface as trick playing is managed through a special deck box that provides trick and hero sections.

Standard Play is a single round, but an Extended Play of Heroes and Tricks is played over three rounds.

General

Number of players: 2-6
Duration: 15 min.
Age: 8+

Kind of game

Type/Theme: Card Game, Deduction, Fantasy
Mechanism: Deduction, Hand Management, Trick-taking

Creators

Designer: Eduardo Baraf, Jonathan Gilmour
Theme
Card Game, Deduction, Fantasy
Age
8+
Playtime
15-30 min.
Game Mechanics
Hand Management, Trick-taking
Number of players
2, 3, 4, 5, 6
PFX400
1 Item
New
19962279102
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